Designers | Stefan Kögl |
---|---|
Publishers | Murmel Verlag |
Year released | 2003 |
Players | 2-4 |
Playing time (minutes) | 20 |
Luding link | http://luding.org/Skripte/GameData.py/DEgameid/13830 |
Boardgame Geek link | http://www.boardgamegeek.com/game/6411 |
Reviews | review (28.01.2004) by Aaron report (25.09.2008) by Walter report (02.04.2009) by Walter report (10.12.2009) by Walter report (01.04.2010) by Walter report (17.02.2011) by Walter report (18.05.2017) by Peter |
Individual ratings | Aaron: 7, Andrea: 9, Günther: 9, Moritz: 8, Peter: 9, Walter: 7, Birgit: 8, Horst: 8, Michael A.: 8, Loredana: 10 |
Westpark Gamers' rating | |
February 2004 | This game reminds one of 'Pueblo' at first glance, but the big difference is that the players attempt to build their 3D blocks in a way that makes them as visible as possible. 'Rumis' also doesn't have an interim VP count like 'Pueblo' (which in the latter game sometimes works unfairly), which speeds up the game considerably (one game should take no longer than 1/2 hour). Through the use of variable boards, each demanding a totally different strategy, Rumis develops a unique charm that elevates it from the flood of recent games. It's very simple rules make it a very good 'closer' of a games evening. The game rewards clever imagination, and this is something we like! |