Designers | Bernd Eisenstein |
---|---|
Publishers | Abacus Spiele |
Year released | 2003 |
Players | 3-5 |
Playing time (minutes) | 90 |
Luding link | http://luding.org/Skripte/GameData.py/DEgameid/14997 |
Boardgame Geek link | http://www.boardgamegeek.com/game/8126 |
Reviews | report (05.11.2003) by Moritz report (19.04.2004) by Moritz |
Individual ratings | Aaron: 6, Günther: 8, Hans: 7, Peter: 9, Walter: 7 |
Westpark Gamers' rating | |
April 2004 | The race between „Maya“ and „Goa“ was already very close last month, so it is not surprising that „Maya” easily claimed the title this month. “Maya” seems unspectacular at first glance, its mechanics seem well known, but on closer inspection the game develops its own peculiar charme, which is mostly due to its carefully balanced mechanics. Each phase is exciting – the players are always in competition for dominance while building pyramids and managing resources. Typical “German” game elements like in “El Grande” (i.e. the acquisition of “action tiles”) have been intelligently developed. The theme might be a little stale, but it would be a shame if “Maya” is overlooked because of superficially similar games like “Tikal” or “Mexica”. |