Designers |
Rob Daviau Bruce Glassco |
---|---|
Publishers | Avalon Hill |
Year released | 2004 |
Players | 3-6 |
Playing time (minutes) | 60 |
Luding link | http://luding.org/Skripte/GameData.py/DEgameid/16337 |
Boardgame Geek link | http://www.boardgamegeek.com/game/10547 |
Reviews | quick look (04.09.2009) by Moritz |
February 2005 | This game works relatively well as a traditional exploration/character advancement game, but really kicks into gear when it comes to the second part, where one player will be the evil traitor and the other players fight together to overcome one of 50 totally different evil scenarios. Some of them play like little wargames, others demand deduction and skill. Great fun for everybody involved, as the game really depicts the theme well, and the scenarios have been lovingly crafted to represent every imagineable haunted house story/cliché.The replay value is high, as the endgame is always different, but the exploration stays a bit samey. The game would profit from expansions, which could easily be integrated. Great design with wonderful atmosphere, easy to pick up, relatively short playing time - what doth the geek wanteth more? |