Titel/
Title |
Autor/
Author |
Datum/
Date |
Sprache/
Language |
Inhalt/
Abstract |
more transcripts of our podcasts |
Influential Game Companies of the Past |
Moritz Eggert |
30.04.10 |
|
Moritz starts a little series about game companies which are now defunct, but which once played an important role in the gaming scene |
How boardgames develop |
Moritz Eggert |
12.04.10 |
|
Moritz explains how boardgame design has changed over the years by following one single popular theme |
A brief description of Mozart as a gamer - part 2 |
Moritz Eggert |
08.04.10 |
|
Moritz provides interesting details about Wolfgang Amadé Mozart as a gamer |
A brief description of Mozart as a gamer |
Moritz Eggert |
27.02.10 |
|
Moritz provides interesting details about Wolfgang Amadé Mozart as a gamer |
A short overview about playing wargames online |
Moritz Eggert |
01.02.10 |
|
Moritz talks about how to play wargames online |
The Year 2009 In Review |
Moritz Eggert |
09.01.10 |
|
Moritz takes a look at the gaming year 2009 |
Top Ten Unique Games |
Moritz Eggert |
04.01.10 |
|
Moritz' top ten list of unique games |
Ici c'est la France |
Moritz Eggert |
13.12.09 |
|
Moritz talks about a new breed of wargames |
Games with Gimmicks |
Moritz Eggert |
01.11.09 |
|
Moritz continues his series about Solitaire Games while at the same time adhering to the theme of "games with gimmicks" |
Where there is discord |
Moritz Eggert |
03.10.09 |
|
Moritz talks about "Where There Is Discord - War in the South Atlantic", a solitaire simulation of the Falkland War |
The Resurgence of Solitaire Games |
Moritz Eggert |
18.08.09 |
|
Moritz talks about the resurgence of solitaire games |
Fabled Lands |
Moritz Eggert |
20.07.09 |
|
Moritz tells us about the ambitious gamebook project "Fabled Lands" |
Boardgame/Computer Game Hybrid "Star Saga" |
Moritz Eggert |
30.05.09 |
|
Moritz talks about the board/computer game hybrid Star Saga |
Rest in peace, Dave Arneson |
Moritz Eggert |
18.04.09 |
|
Moritz' eulogy for David Arneson, the co-creator of the original Dungeons and Dragons |
Games Galore! |
Moritz Eggert |
01.04.09 |
|
Moritz' rundown on games you might have missed. |
Thoughts on Cooperative Games |
Moritz Eggert |
01.03.09 |
|
Moritz takes his recent experience of playing Battlestar Galactica as a trigger to look at the principles of cooperative games. |
Living Card Games |
Moritz Eggert |
14.02.09 |
|
Moritz talks about Fantasy Flight's attempt of Living Card Games. |
Persuit of Glory |
Moritz Eggert |
10.01.09 |
|
Moritz talks about one of his personal wargame favorit of 2008: Persuit of Glory. |
Culture in Games part 3: Star Trek |
Moritz Eggert |
09.11.08 |
|
Moritz looks at games with the Star Trek theme. |
Culture in Games part 2: Star Wars Games |
Moritz Eggert |
24.10.08 |
|
Moritz looks at games with the Star Wars theme. |
Problems with Wargames Part I: Exceptions |
Moritz Eggert |
20.09.08 |
|
The first episode of a series where Moritz rants about things that make wargames inaccessible and cumbersome. |
Culture in Games part 1: Movie-tie-in Games |
Moritz Eggert |
13.09.08 |
|
Moritz looks at popular culture depicted in gaming. |
Games in Popular Culture Part III |
Moritz Eggert |
27.08.08 |
|
This time Moritz is talking about an idea that has fascinated authors and
filmmakers alike for ages, and that is the idea of a game not only played on a board but in
reality. |
Games in Popular Culture Part II |
Moritz Eggert |
27.08.08 |
|
Second part of a series about the impact of gaming in the rest of popular culture
– how it is perceived, how it is depicted, and how it sometimes turns up as a theme where you
least expect it. This time Moritz talks about the mysterious killer game "Quintet". |
The Future of Wargaming |
Moritz Eggert |
23.07.08 |
|
Moritz looks at about what he perceives as a problem with wargames |
Games in Popular Culture Part I: Cloak and
Dagger |
Moritz Eggert |
15.07.08 |
|
First part of a series about the impact of gaming in the rest of popular culture
– how it is perceived, how it is depicted, and how it sometimes turns up as a theme where you
least expect it |
Spiel des Jahres 2008 |
Moritz Eggert |
20.06.08 |
|
Moritz provides a preview on the nominees of this year's Spiel des Jahres
award |
Armageddon - Das Strategische
Fantasyspiel |
Moritz Eggert |
21.04.08 |
|
Moritz tells the story behind this rare German fantasy wargame |
Why Games Are Loud or Silent |
Moritz Eggert |
21.04.08 |
|
Moritz explains why some games are played loudly while others are played
silently |
The April News |
Moritz Eggert |
01.04.08 |
|
Moritz special April 1st report on the latest game developments |
Gary The Great |
Moritz Eggert |
15.03.08 |
|
Moritz gives a tribute to Gary Gygax, one of the masterminds behind the Dungeons
& Dragons game design, who recently passed away |
The One Game |
Moritz Eggert |
11.03.08 |
|
In this episode Moritz talks abut a bug that is possessing so many gamers: the
search for "the one game" |
Boredom in Games - part 1 |
Moritz Eggert |
23.02.08 |
|
Moritz opinion on boring game elements. Part 1 is about repetition combined with
futility |
Divine Right |
Moritz Eggert |
16.02.08 |
|
Moritz talks about another game from the golden age of fantasy wargaming |
Valkenburg Castle |
Moritz Eggert |
23.12.07 |
|
Moritz's thoughts about Valkenburg Castle, a fantasy title by Taskforce
Games |
The Future of Gaming - part 3 |
Moritz Eggert |
20.10.07 |
|
Moritz' third segment on innovative game designs. This time he talks about
paragraph based game designs. |
The Peleponnesian War Shuffle |
Moritz Eggert |
02.10.07 |
|
Moritz second segment on innovative game designs. This time he talks about a
concept that avoids ganging up on the leader. |
The 10 Commandments of Game Design |
Moritz Eggert |
03.08.07 |
|
Moritz has defined the ten commandments of good game design |
The 10 Commandments of Gaming |
Moritz Eggert |
26.06.07 |
|
Moritz has defined the ten commandments of gaming |
Games and Music |
Moritz Eggert |
13.05.07 |
|
Moritz provides some interesting thoughts about Mozart and his relation to
games |
The April 1st News |
Moritz Eggert |
24.04.07 |
|
This is Moritz' very special April edition of the German Gaming News with
unbelievably fresh information directly from the top game publishers of the world. |
My favourite game accessory |
Moritz Eggert |
17.03.07 |
|
Moritz reveals his favorite game accessory |
Game Reviews & The Evil Gift Horse From
Hell |
Moritz Eggert |
11.03.07 |
|
An article on the influence of free review copies on the quality of game
reviews |
New versions of old games |
Moritz Eggert |
11.02.07 |
|
Moritz talks about new versions of old games |
Hexwar |
Moritz Eggert |
04.02.07 |
|
Moritz talks about the website hexwar.com |
The German Stammtisch |
Moritz Eggert |
24.06.06 |
|
Moritz' essay about the Stammtisch in Germany. |
German Game Stores |
Moritz Eggert |
22.06.06 |
|
Moritz' essay about the game stores in Germany. |
What is a "Pöppel"? |
Moritz Eggert |
31.05.06 |
|
Moritz' essay explaining the background of the German Pöppel. |
What is the "Kramer Leiste"? |
Moritz Eggert |
20.05.06 |
|
Moritz' essay with an explaination of the Kramer Leiste. |
What is the "Spiel des Jahres"? |
Moritz Eggert |
06.05.06 |
|
Moritz' essay about the facts behind the "Spiel des Jahres"
award. |
German Gaming News Episode 12 |
Moritz Eggert |
29.04.06 |
|
This edition of Moritz' German Gaming News has information about the games
Antike, John Silver, Settlers and China. |
Why there are no wargames in Germany |
Moritz Eggert |
23.04.06 |
|
Moritz' essay about the reasons why there are no German wargames. |