Artikel / Articles
Titel/
Title
Autor/
Author
Sprache/
Language
Inhalt/
Abstract
Convivial Conflicts: The Form, Culture and Play of Modern European Strategy GamesStewart WoodsxThis thesis examines the nature of social play through a focus on a particular form of board game, known as the eurogame. It is grounded in a strongly ludological approach that situates games, particularly those that involve social play, as an important form of communication that is central to human culture and experience. Through the course of the thesis I argue that social play cannot be studied in isolation, but must be situated through an examination of the games being played, the identity of the players, and the gaming culture that sustains and informs them both.
Dominion: Simulation einiger 'Killerstrategien' - Teil 4G├╝nther RosenbaumxG├╝nther's intensive analysis of Dominion strategies provides you with important tips for playing Dominion better. Part 4: Seaside
Dominion: Simulation einiger 'Killerstrategien' - Teil 3G├╝nther RosenbaumxG├╝nther's intensive analysis of Dominion strategies provides you with important tips for playing Dominion better. Part 3
Cultaptation - Das Ergebnis und ein BeispielG├╝nther RosenbaumxG├╝nther provides a detailed analysis of the Cultaptation Tournament winner entries.
Cultaptation TeaserG├╝nther RosenbaumxG├╝nther provides some initial simulations for the Cultaptation Tournament.
Dominion: Simulation einiger "Killerstrategien" - Teil 2G├╝nther RosenbaumxG├╝nther's intensive analysis of Dominion strategies provides you with important tips for playing Dominion better. Part 2
Dominion: Simulation einiger "Killerstrategien" - Teil 1G├╝nther RosenbaumxG├╝nther's intensive analysis of Dominion strategies provides you with important tips for playing Dominion better. Part 1
Can't Stop oder PigG├╝nther RosenbaumxG├╝nther provides insights about the probabilities when playing 'Can't Stop' or similar games, together with an optimal strategy for playing the game.
Endspiel-Strategie f├╝r BluffG├╝nther RosenbaumxG├╝nther provides an endgame strategy for Bluff (Liar's Dice).
Hybrid GamesMoritz EggertxMoritz talks about American-Eurogame hybrids
Probabilities in YspahanG├╝nther RosenbaumxThe probabilities of dice rolls in Yspahan
Gl├╝ck und Ungl├╝ck in YspahanG├╝nther Rosenbaumx├ťber die Wahrscheinlichkeiten von W├╝rfelergebnissen in Yspahan
Spiel 2006 ReportMoritz EggertxEssen 2006 Report
Games For Three CouplesPeter RiedlbergerxPeter's view on suitable games for three couples
Spiel 2006 PreviewMoritz EggertxPreview of the games released at 'Spiel' in Essen 2006
Britannia Solitaire RulesMoritz EggertxRules for playing Britannia solitaire
Spiel 2005 ReportMoritz EggertxEssen 2005 Report
Der Ritterschlag von ZavandorWalter SorgerxEine Spielanalyse des Spieles 'Das Zepter von Zavandor'
Mini-M├Ąxchen Teil 2G├╝nther RosenbaumxMini-M├Ąxchen und Mikro-Bluff mit 2 Personen (Teil 2)
'1830' TipsArne StannekxArne Stanneck provides some insight into 1830 with special attention to stock and train purchases
'1830' f├╝r GourmetsWalter SorgerxEine Schlemmer-Tour durch die Spielelandschaft
Yucata - Optimale StrategienG├╝nther RosenbaumxEine Analyse der Spielstrategien des Spiels Yucata in der 2-Personenbesetzung
Spiel 2004 ReportAaron HaagxEssen 2004 - Games, Games, Games
Dichtung und Wahrheit in Sankt PetersburgWalter SorgerxEine detaillierte Analyse des Brettspiels 'Sankt Petersbug'
Games InternationalAaron HaagxA homage to the Journal of Fun and Games
Risk FaultsPeter RiedlbergerxOn the faults of Risk-like games and how to overcome them
Spiel 2003 ReportAaron HaagxSearch for the uncommons - one day at Spiel 2003
Spiel 2003 BerichtMoritz EggertxMoritz' Bericht von der Spiel 2003 in Essen
Mini-M├Ąxchen Teil 1G├╝nther RosenbaumxMini-M├Ąxchen und Mikro-Bluff mit 2 Personen (Teil 1)
Bad Luck?Aaron HaagxRandom elements and their effects in games
Chaos im SpielWalter Sorger, Hans Freyx├ťber die chaotischen Elemente in Spielen